Jun 16, 2019 14:30:38 GMT
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VICTORIA'S INVENTORY
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VICTORIA'S INVENTORY
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NAME | Victoria Valentine |
AGE | Twenty Seven |
ETHER | 100 |
CLASS | D-class |
OCCUPATION | Rouge Mage |
[attr="class","freiwantmid"]PRIMARY MAGIC Darkness Magic
[attr="class","freiwantmid"]SECONDARY MAGIC locked
[attr="class","freiwanttop"]SPELLS
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NAME: Devour
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SPELL TYPE: Debuff/Buff
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CLASS: D-class
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DESCRIPTION: Devour is a spell that allows Victoria to drain life energy from sentient beings in order to replenish either herself or her magical reserves. This spell however requires direct physical contact to activate and prolonged contact to continue to leech the life force from others. For example, if she is wounded she can drain the energy from say a tree or an animal and replenish her physical form, and in doing so slowly killing whomever she is feeding from at the time. However, to replenish her magical reserves she must physically devour the blood of another mage that has the reserves to give her. For example, if a mage has no magic reserves left she cannot feed from them, and if they do she can only take five points from them to add to her own reserves per post she continues to feed from them. After feeding from a mage they will find their physical prowess severely weakened and their reserves depleted depending on how much she fed from them.
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COST: 10
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NAME: Eye of Truth
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SPELL TYPE: Supplementary
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CLASS: D-class
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DESCRIPTION: Devils Eye is a visual ability that Victoria can trigger within her eyes which temporarily gives her the ability to immediately observe, analyze, and quickly determine the strengths, weaknesses, counters, and limitations of any spell she visually see. This however only works with spells that have a 'visual' flare, meaning while she can witness someone use fire magic and understand how their magic works, she cannot read someone who has say telepathy as there is nothing she can actually 'see'.
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COST: 10, 5 to upkeep
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NAME: Devils Counter
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SPELL TYPE: Defensive
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CLASS: D-Class
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DESCRIPTION: Devils Counter is a spell which allows Victoria to sacrifice her own blood to infuse with her dark magic and in doing so throw a rune up that when met with any physical attack spell equal to its rank will absorb the impact, twist it with dark intent from the blood she sacrificed and then reverse the spell right back at the original caster at double the power. An extremely useful spell that can be used to throw other mages off guard, especially considering that since she twisted their original spell with her dark magic they won't usually be able to withstand their own spell. For example, if a fire mage cast a fireball at Victoria, when reflected the orange flames would become black to symbolize the twisted reflection of the spell and should this new fireball hit the original caster it will no longer be treated as their own magic, thus nullifying a mages general 'immunity' to their own spell. Essentially turning their own magic against them and forcing spells to backfire into their face. However, like with the Eye of Truth, this spell can only counteract 'Physical' and 'Tangible' spells and is useless against spells that can't be seen, felt, or heard.
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COST: 10
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NAME: Devour
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SPELL TYPE: Debuff/Buff
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CLASS: D-class
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DESCRIPTION: Devour is a spell that allows Victoria to drain life energy from sentient beings in order to replenish either herself or her magical reserves. This spell however requires direct physical contact to activate and prolonged contact to continue to leech the life force from others. For example, if she is wounded she can drain the energy from say a tree or an animal and replenish her physical form, and in doing so slowly killing whomever she is feeding from at the time. However, to replenish her magical reserves she must physically devour the blood of another mage that has the reserves to give her. For example, if a mage has no magic reserves left she cannot feed from them, and if they do she can only take five points from them to add to her own reserves per post she continues to feed from them. After feeding from a mage they will find their physical prowess severely weakened and their reserves depleted depending on how much she fed from them.
[break]
COST: 10
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NAME: Eye of Truth
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SPELL TYPE: Supplementary
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CLASS: D-class
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DESCRIPTION: Devils Eye is a visual ability that Victoria can trigger within her eyes which temporarily gives her the ability to immediately observe, analyze, and quickly determine the strengths, weaknesses, counters, and limitations of any spell she visually see. This however only works with spells that have a 'visual' flare, meaning while she can witness someone use fire magic and understand how their magic works, she cannot read someone who has say telepathy as there is nothing she can actually 'see'.
[break]
COST: 10, 5 to upkeep
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NAME: Devils Counter
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SPELL TYPE: Defensive
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CLASS: D-Class
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DESCRIPTION: Devils Counter is a spell which allows Victoria to sacrifice her own blood to infuse with her dark magic and in doing so throw a rune up that when met with any physical attack spell equal to its rank will absorb the impact, twist it with dark intent from the blood she sacrificed and then reverse the spell right back at the original caster at double the power. An extremely useful spell that can be used to throw other mages off guard, especially considering that since she twisted their original spell with her dark magic they won't usually be able to withstand their own spell. For example, if a fire mage cast a fireball at Victoria, when reflected the orange flames would become black to symbolize the twisted reflection of the spell and should this new fireball hit the original caster it will no longer be treated as their own magic, thus nullifying a mages general 'immunity' to their own spell. Essentially turning their own magic against them and forcing spells to backfire into their face. However, like with the Eye of Truth, this spell can only counteract 'Physical' and 'Tangible' spells and is useless against spells that can't be seen, felt, or heard.
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COST: 10
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[attr="class","freiwanttop"]ITEMS
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PHARAOH LEAP CREATES
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